![]() ![]() The Octane X app will be built on top of standalone, but we can't treat it as a normal desktop exe - for one thing, being on the app store means it must always be the latest version. While Octane X is a feature identical to OctaneRender (CUDA), and supports all the same plug-ins and standalone as of right now, things will begin to diverge once we hit macOS 11 and put Octane X on the app store (including iOS/ipadOS). ![]() What is Octane X - why isn't it called/bundled OctaneRender like the old Mac CUDA versions? This was interesting - it's also coming to iPadOS/iOS, I assume also offering network rendering on those devices? They've benched it on an A13 (not compatible with the A12Z though). Lots of additional info not in the press release: ![]()
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